3D Modeling & Rendering
Some jobs don't require scanning and will be created using traditional 3D modeling methods. No matter how they're created, we can take those assets through our pipeline to be rendered in any format for any purpose. Whether it is V-Ray, realtime WebGL, or raw data for reverse engineering, we have it covered.
What is it?
This is the most common ways of generating a 3D asset are through CAD, traditional polygon modeling, photogrammetry, and scanning. When using traditional 3D modeling processes as opposed to scanning, accuracy is quite possible but less guaranteed, since the artist is usually using photo reference and judgment of the eye to make decisions about shape and color. This has been the most common form of 3D asset creation for decades for visualization.
How much does it cost?
Similar to the previous question, this depends on size and complexity. It’s reasonable to expect an object to cost at least $50 to create, and of course the price scales up as those variables do.
How long does it take?
Depending on the simplicity of an object, along with the willingness to forgo total accuracy, this process can sometimes be faster than using any type of scanner. The most important thing is to use the right tool for the job based on budget, timing, and art direction.